Brand-accurate renders. Not AI guesswork.
For advertising, automotive and archviz studios whose clients demand Pantone-accurate CI, deterministic reproducibility and clear licensing — the very things AI video generators structurally cannot deliver. We render Cycles + OptiX in EU jurisdiction, with multi-pass output for your compositing.
Why delivery-grade render cloud
Pantone delta on every delivery — brand CI passes the test
reproducible — 1,440-frame renders repeatable bit-for-bit
PNG + multi-pass (diffuse/spec/depth) for compositing — not just MP4
jurisdiction, GDPR, NDA — assets never enter training models
Use cases — what Cinema Render is built for
Four workflows where our multi-GPU splitting makes the biggest difference.
Architectural visualization
Lumion/Twinmotion migrations, Blender-Cycles walkthroughs in 4K. Render during the day instead of waiting overnight.
Product visualization
E-commerce hero shots, 360° configurators, material variations — hundreds of stills in parallel, not sequentially.
Animation & motion design
Commercials, explainer videos, social media clips. 1,000-frame animations in under an hour thanks to splitting.
AI-augmented workflows
Stable Diffusion + ComfyUI on H100, Blender + AI denoising, ML-trained materials. Coming in Phase 3.
Cloud Workstation — now in Beta
VS Code + Blender 4.2 LTS live in your browser on a real NVIDIA GPU. No setup, no install. Open the tab and go.
Blender 4.2 LTS + Cycles/OptiX-ready
Current Blender is pre-installed on the ZER0ONE Lab Node. CUDA + OptiX come from the NVIDIA runtime — no GPU setup, no driver fumbling.
Workspace persists automatically
Your files land in Cloudflare R2 (Frankfurt) every 5 min. Terminate + Spawn tomorrow = everything is back. No manual save.
Auto-hibernate, pay-per-minute
30 min idle → node sleeps, billing pauses. One click Resume and you're back in 15 s. No subscription, no base fee.
Render straight from the node
"Render this workspace →" button spawns a Cinema Render job from your live .blend. No upload, no file handling.
Rendered on our own farm.
Every shot here ran through our own render farm. No outsourcing, no hidden fees — the real cost is printed under each frame.
We're building the software that turns any 3D model into a cinema trailer.
Deterministic rendering framework. GLB in, cinema-grade video out — no manual rigging, no Adobe/Substance subscription. The first case study will be the RS6 trailer itself.
We're building the software that turns any 3D model into a cinema trailer.
Deterministic rendering framework. GLB in, cinema-grade video out — no manual rigging, no Adobe/Substance subscription. The first case study will be the RS6 trailer itself.
Also available as CLI + Blender add-on
Everything you can click in the dashboard also runs from your terminal or straight from Blender.
zer0one-cli
Node CLI for the full render lifecycle: login, upload, render, workstation open/term. No browser required.
npm install -g github:0xxCool/zer0one-cliBlender add-on
Sidebar panel in Blender 4.2 LTS+ — "Render this scene → Cinema Render" or "Open Workstation" with one click.
install .zip from ReleasesHow it works
Three steps. No account, no credits, no subscription gotchas.
Send us your .blend
Upload via form or WeTransfer link. We assess scope + complexity and reply with a fixed-price quote within 2 hours during EU business hours.
We render on your GPU tier
You pick the GPU class — RTX A4000 for standard Cycles, H100 for VFX production. For animations we split frame ranges across multiple ZER0ONE Lab Nodes in parallel. 1000 frames render on 10 GPUs simultaneously.
Frames + MP4 returned
Secure download link with PNG/EXR sequence and optional 4K MP4 mux via ffmpeg. Source assets auto-deleted 7 days after job completion.
Transparent pricing
Cost-plus with per-second billing. No credit system. No 'starting from'-tricks.
RTX A4000
16 GB VRAM
≈ $0.012/min
Cycles standard scenes, EEVEE animations, archviz. The sweet spot for 90% of jobs.
RTX 4090
24 GB VRAM
≈ $0.015/min
Heavy Cycles, OptiX denoising, large textures, fast single-frame stills.
RTX A6000
48 GB VRAM
≈ $0.033/min
Massive scenes, volumetrics, simulations, dense geometry.
H100
80 GB VRAM
≈ $0.122/min
Production-grade animation, VFX complexity, ML-augmented workflows.
$1.99 minimum per job. You only pay for actual render minutes — node spawn and teardown on us. Billing in EUR via Stripe with German VAT invoice.
For studios that render every day.
A monthly subscription with tangible perks: shorter queue, cheaper render minutes, Multi-GPU unlocked, premium HDRIs, and faster support.
- →2× queue priority — Pro jobs jump ahead of free-tier jobs
- →20% off every render minute (A4000 → H100)
- →Multi-GPU frame split unlocked (2× / 4× parallel pods)
- →Premium HDRI + texture pack in the workstation `/assets/`
- →Priority email support — reply within 24 h on business days
Optional add-ons
Two extra dials per job — both togglable right in the render form.
NVIDIA OptiX AI-Denoise
Halves to quarters the samples needed at the same image quality. After a 5¢ surcharge per frame, typically 30–50% job cost savings on longer animations. Runs GPU-accelerated after every frame.
Split the frame range in parallel
Send one animation to 2 or 4 GPUs at once. Same total cost, but 2× or 4× shorter wall-clock. Setup: one click, zero extra config.
Why ZER0ONE Lab instead of the alternatives
Honest comparison with the best-known providers in the Blender space.
| Feature | ZER0ONE Lab | RebusFarm | GarageFarm | RunPod |
|---|---|---|---|---|
| Pricing model | € per second | RenderPoints (~$1.18) | Renderbeamz (points) | $ per second |
| Built-in Blender workflow | Add-on + CLI | Plugin | Plugin | Build it yourself |
| Multi-GPU frame splitting | Automatic | Manually configurable | Manually configurable | Build it yourself |
| OptiX AI-Denoise integrated | Toggle in UI | Manual in Blender | Manual in Blender | Manual in Blender |
| Per-second billing | Yes | Point packages | Point packages | Yes |
| EU data residency + GDPR | Frankfurt / Warsaw | Germany | Poland | US default (EU selectable) |
| Support channels | Discord + email | Ticket + Discord | Ticket | Community forum |
| Setup time per job | 0 min | 5–15 min (plugin) | 5–15 min (plugin) | 30–60 min per job |
Figures from public vendor calculators and pricing pages, as of 07/2026. RenderPoints/Renderbeamz are internal currencies; effective € cost depends on volume discounts.
The difference: delivery-grade, not AI-grade
AI video generators like Sora, Veo or Kling produce impressive short clips — but they don't produce a delivery. They don't hit a Pantone reference white. They don't guarantee wheel rotation matching the actual velocity. They cannot reproduce the same shot bit-identical with a changed license plate. And no enterprise legal team accepts the licensing situation around generated frames. We render in Cycles + OptiX on your Blender/C4D scene, with your CI, your assets, your licenses. That is the difference between „looks similar" and „passes brand sign-off". Multi-GPU splitting for long animations stays part of the package.
1× RTX A4000 · sequenziell
10× RTX A4000 · parallel · selbe Kosten
— For studios whose clients don't accept AI renders
Security & compliance at a glance
Stripe payments
PCI-DSS Level 1 certified. We never see card data.
EU cloud only
Cloudflare R2 Frankfurt. Files never leave the EU.
Auto-delete 7 days
Source files + output deleted 7 days after job. Audit log on request.
TLS 1.3 + HTTP/3
Cloudflare edge with HSTS preload. Forward secrecy by default.
Mutual NDA
On request. Standard NDA template within 2h, custom NDA welcome.
GDPR compliant
Data Processing Agreement (DPA) available for business customers.
Request beta access
We onboard 5 new projects per week. Tell us about yours.
Frequently asked
Which software do you support?
Currently Blender 4.2 LTS. Cinema4D, Houdini and Maya coming in Phase 3 (Q4 2026).
How does multi-GPU splitting work?
For animations over 500 frames we currently split across multiple ZER0ONE Lab Nodes manually and run them in parallel. Automated fan-out ships Q3 2026. For smaller animations everything runs on one node (splitting doesn't help on single-frame or < 200 frames).
What about my IP and NDA?
Files are encrypted at rest on Cloudflare R2 (Frankfurt). Auto-deleted 7 days after job. Happy to sign mutual NDA. Audit logs available showing who accessed what when.
What if rendering takes longer than expected?
You set a max budget. We stop the node the moment it would be exceeded — you never get a surprise invoice.
Why ZER0ONE Lab instead of DIY GPU cloud?
You can self-provision. What we add on top: upload tooling, multi-GPU job splitting across ZER0ONE Lab Nodes, German invoice, real-human support, EU jurisdiction, transparent per-second billing, curated Blender optimizations.
How long does a quote take?
Within 2 hours during EU business hours. Outside that, by 11:00 CET the next business day.