Skip to content
Delivery-Grade Render Cloud · DACH

Brand-accurate renders. Not AI guesswork.

For advertising, automotive and archviz studios whose clients demand Pantone-accurate CI, deterministic reproducibility and clear licensing — the very things AI video generators structurally cannot deliver. We render Cycles + OptiX in EU jurisdiction, with multi-pass output for your compositing.

Beta · Limited slots

Why delivery-grade render cloud

ΔE ≤ 2

Pantone delta on every delivery — brand CI passes the test

100%

reproducible — 1,440-frame renders repeatable bit-for-bit

16-bit

PNG + multi-pass (diffuse/spec/depth) for compositing — not just MP4

EU

jurisdiction, GDPR, NDA — assets never enter training models

Use cases — what Cinema Render is built for

Four workflows where our multi-GPU splitting makes the biggest difference.

01

Architectural visualization

Lumion/Twinmotion migrations, Blender-Cycles walkthroughs in 4K. Render during the day instead of waiting overnight.

02

Product visualization

E-commerce hero shots, 360° configurators, material variations — hundreds of stills in parallel, not sequentially.

03

Animation & motion design

Commercials, explainer videos, social media clips. 1,000-frame animations in under an hour thanks to splitting.

Phase 3
04

AI-augmented workflows

Stable Diffusion + ComfyUI on H100, Blender + AI denoising, ML-trained materials. Coming in Phase 3.

New · Beta 07/2026

Cloud Workstation — now in Beta

VS Code + Blender 4.2 LTS live in your browser on a real NVIDIA GPU. No setup, no install. Open the tab and go.

ZER0ONE
LAB
Cloud Workstation
$0.69/h
on RTX A4000 while the node is up
60 s
boot time — node ready to use
5 min
R2 sync interval — max data loss on node kill
· 01

Blender 4.2 LTS + Cycles/OptiX-ready

Current Blender is pre-installed on the ZER0ONE Lab Node. CUDA + OptiX come from the NVIDIA runtime — no GPU setup, no driver fumbling.

· 02

Workspace persists automatically

Your files land in Cloudflare R2 (Frankfurt) every 5 min. Terminate + Spawn tomorrow = everything is back. No manual save.

· 03

Auto-hibernate, pay-per-minute

30 min idle → node sleeps, billing pauses. One click Resume and you're back in 15 s. No subscription, no base fee.

· 04

Render straight from the node

"Render this workspace →" button spawns a Cinema Render job from your live .blend. No upload, no file handling.

Rendered on our own farm.

Every shot here ran through our own render farm. No outsourcing, no hidden fees — the real cost is printed under each frame.

Sprint 19 · Public Q3 2026
ZER0ONE Cinema Toolkit · Open Source · Blender-Native

We're building the software that turns any 3D model into a cinema trailer.

Deterministic rendering framework. GLB in, cinema-grade video out — no manual rigging, no Adobe/Substance subscription. The first case study will be the RS6 trailer itself.

Also available as CLI + Blender add-on

Everything you can click in the dashboard also runs from your terminal or straight from Blender.

zer0one-cli

Node CLI for the full render lifecycle: login, upload, render, workstation open/term. No browser required.

npm install -g github:0xxCool/zer0one-cli

Blender add-on

Sidebar panel in Blender 4.2 LTS+ — "Render this scene → Cinema Render" or "Open Workstation" with one click.

install .zip from Releases

How it works

Three steps. No account, no credits, no subscription gotchas.

01

Send us your .blend

Upload via form or WeTransfer link. We assess scope + complexity and reply with a fixed-price quote within 2 hours during EU business hours.

02

We render on your GPU tier

You pick the GPU class — RTX A4000 for standard Cycles, H100 for VFX production. For animations we split frame ranges across multiple ZER0ONE Lab Nodes in parallel. 1000 frames render on 10 GPUs simultaneously.

03

Frames + MP4 returned

Secure download link with PNG/EXR sequence and optional 4K MP4 mux via ffmpeg. Source assets auto-deleted 7 days after job completion.

Transparent pricing

Cost-plus with per-second billing. No credit system. No 'starting from'-tricks.

Sweet Spot

RTX A4000

16 GB VRAM

$0.69/h

≈ $0.012/min

Cycles standard scenes, EEVEE animations, archviz. The sweet spot for 90% of jobs.

RTX 4090

24 GB VRAM

$0.89/h

≈ $0.015/min

Heavy Cycles, OptiX denoising, large textures, fast single-frame stills.

RTX A6000

48 GB VRAM

$1.99/h

≈ $0.033/min

Massive scenes, volumetrics, simulations, dense geometry.

H100

80 GB VRAM

$7.29/h

≈ $0.122/min

Production-grade animation, VFX complexity, ML-augmented workflows.

$1.99 minimum per job. You only pay for actual render minutes — node spawn and teardown on us. Billing in EUR via Stripe with German VAT invoice.

ZER0ONE Lab Pro · Subscription

For studios that render every day.

A monthly subscription with tangible perks: shorter queue, cheaper render minutes, Multi-GPU unlocked, premium HDRIs, and faster support.

  • 2× queue priority — Pro jobs jump ahead of free-tier jobs
  • 20% off every render minute (A4000 → H100)
  • Multi-GPU frame split unlocked (2× / 4× parallel pods)
  • Premium HDRI + texture pack in the workstation `/assets/`
  • Priority email support — reply within 24 h on business days
€99
per month · cancel anytime
Upgrade to Pro →

Optional add-ons

Two extra dials per job — both togglable right in the render form.

AI-Denoise+5 ¢ / frame

NVIDIA OptiX AI-Denoise

Halves to quarters the samples needed at the same image quality. After a 5¢ surcharge per frame, typically 30–50% job cost savings on longer animations. Runs GPU-accelerated after every frame.

Cycles only · Cinema-grade · Live preview in the job form
Pro-only
Multi-GPU1× / 2× / 4×

Split the frame range in parallel

Send one animation to 2 or 4 GPUs at once. Same total cost, but 2× or 4× shorter wall-clock. Setup: one click, zero extra config.

Requires Pro · Auto-merged · One combined ZIP at the end

Why ZER0ONE Lab instead of the alternatives

Honest comparison with the best-known providers in the Blender space.

FeatureZER0ONE LabRebusFarmGarageFarmRunPod
Pricing model€ per secondRenderPoints (~$1.18)Renderbeamz (points)$ per second
Built-in Blender workflowAdd-on + CLIPluginPluginBuild it yourself
Multi-GPU frame splittingAutomaticManually configurableManually configurableBuild it yourself
OptiX AI-Denoise integratedToggle in UIManual in BlenderManual in BlenderManual in Blender
Per-second billingYesPoint packagesPoint packagesYes
EU data residency + GDPRFrankfurt / WarsawGermanyPolandUS default (EU selectable)
Support channelsDiscord + emailTicket + DiscordTicketCommunity forum
Setup time per job0 min5–15 min (plugin)5–15 min (plugin)30–60 min per job

Figures from public vendor calculators and pricing pages, as of 07/2026. RenderPoints/Renderbeamz are internal currencies; effective € cost depends on volume discounts.

The difference: delivery-grade, not AI-grade

AI video generators like Sora, Veo or Kling produce impressive short clips — but they don't produce a delivery. They don't hit a Pantone reference white. They don't guarantee wheel rotation matching the actual velocity. They cannot reproduce the same shot bit-identical with a changed license plate. And no enterprise legal team accepts the licensing situation around generated frames. We render in Cycles + OptiX on your Blender/C4D scene, with your CI, your assets, your licenses. That is the difference between „looks similar" and „passes brand sign-off". Multi-GPU splitting for long animations stays part of the package.

Klassische Render-Farm
8h 00min

1× RTX A4000 · sequenziell

ZER0ONE Lab
48min

10× RTX A4000 · parallel · selbe Kosten

For studios whose clients don't accept AI renders

Security & compliance at a glance

Stripe payments

PCI-DSS Level 1 certified. We never see card data.

EU cloud only

Cloudflare R2 Frankfurt. Files never leave the EU.

Auto-delete 7 days

Source files + output deleted 7 days after job. Audit log on request.

TLS 1.3 + HTTP/3

Cloudflare edge with HSTS preload. Forward secrecy by default.

Mutual NDA

On request. Standard NDA template within 2h, custom NDA welcome.

GDPR compliant

Data Processing Agreement (DPA) available for business customers.

Request beta access

We onboard 5 new projects per week. Tell us about yours.

Reply within 2h during EU business hours (Mon–Fri, 09:00–18:00 CET).

Frequently asked

Which software do you support?

Currently Blender 4.2 LTS. Cinema4D, Houdini and Maya coming in Phase 3 (Q4 2026).

How does multi-GPU splitting work?

For animations over 500 frames we currently split across multiple ZER0ONE Lab Nodes manually and run them in parallel. Automated fan-out ships Q3 2026. For smaller animations everything runs on one node (splitting doesn't help on single-frame or < 200 frames).

What about my IP and NDA?

Files are encrypted at rest on Cloudflare R2 (Frankfurt). Auto-deleted 7 days after job. Happy to sign mutual NDA. Audit logs available showing who accessed what when.

What if rendering takes longer than expected?

You set a max budget. We stop the node the moment it would be exceeded — you never get a surprise invoice.

Why ZER0ONE Lab instead of DIY GPU cloud?

You can self-provision. What we add on top: upload tooling, multi-GPU job splitting across ZER0ONE Lab Nodes, German invoice, real-human support, EU jurisdiction, transparent per-second billing, curated Blender optimizations.

How long does a quote take?

Within 2 hours during EU business hours. Outside that, by 11:00 CET the next business day.

Stop waiting on your CPU.

Start rendering at studio scale.